#Session.prototype.post(method: string,callback?: (err: Error | null,params?: object,) => void,): void
Posts a message to the inspector back-end. callback
will be notified when
a response is received. callback
is a function that accepts two optional
arguments: error and message-specific result.
session.post('Runtime.evaluate', { expression: '2 + 2' },
(error, { result }) => console.log(result));
// Output: { type: 'number', value: 4, description: '4' }
The latest version of the V8 inspector protocol is published on the Chrome DevTools Protocol Viewer.
Node.js inspector supports all the Chrome DevTools Protocol domains declared by V8. Chrome DevTools Protocol domain provides an interface for interacting with one of the runtime agents used to inspect the application state and listen to the run-time events.
Parameters #
Return Type #
void
#Session.prototype.post(method: string,params?: object,callback?: (err: Error | null,params?: object,) => void,): void
#Session.prototype.post(method: "Schema.getDomains",callback?: (err: Error | null,params: Schema.GetDomainsReturnType,) => void,): void
Returns supported domains.
Parameters #
#method: "Schema.getDomains"
#callback: (err: Error | null,params: Schema.GetDomainsReturnType,) => void
Return Type #
void
#Session.prototype.post(method: "Runtime.evaluate",params?: Runtime.EvaluateParameterType,callback?: (err: Error | null,params: Runtime.EvaluateReturnType,) => void,): void
Evaluates expression on global object.
Parameters #
#method: "Runtime.evaluate"
#params: Runtime.EvaluateParameterType
#callback: (err: Error | null,params: Runtime.EvaluateReturnType,) => void
Return Type #
void
#Session.prototype.post(method: "Runtime.evaluate",callback?: (err: Error | null,params: Runtime.EvaluateReturnType,) => void,): void
Parameters #
#method: "Runtime.evaluate"
#callback: (err: Error | null,params: Runtime.EvaluateReturnType,) => void
Return Type #
void
#Session.prototype.post(method: "Runtime.awaitPromise",params?: Runtime.AwaitPromiseParameterType,callback?: (err: Error | null,params: Runtime.AwaitPromiseReturnType,) => void,): void
Add handler to promise with given promise object id.
Parameters #
#method: "Runtime.awaitPromise"
#params: Runtime.AwaitPromiseParameterType
#callback: (err: Error | null,params: Runtime.AwaitPromiseReturnType,) => void
Return Type #
void
#Session.prototype.post(method: "Runtime.awaitPromise",callback?: (err: Error | null,params: Runtime.AwaitPromiseReturnType,) => void,): void
Parameters #
#method: "Runtime.awaitPromise"
#callback: (err: Error | null,params: Runtime.AwaitPromiseReturnType,) => void
Return Type #
void
#Session.prototype.post(method: "Runtime.callFunctionOn",params?: Runtime.CallFunctionOnParameterType,callback?: (err: Error | null,params: Runtime.CallFunctionOnReturnType,) => void,): void
Calls function with given declaration on the given object. Object group of the result is inherited from the target object.
Parameters #
#method: "Runtime.callFunctionOn"
#params: Runtime.CallFunctionOnParameterType
#callback: (err: Error | null,params: Runtime.CallFunctionOnReturnType,) => void
Return Type #
void
#Session.prototype.post(method: "Runtime.callFunctionOn",callback?: (err: Error | null,params: Runtime.CallFunctionOnReturnType,) => void,): void
Parameters #
#method: "Runtime.callFunctionOn"
#callback: (err: Error | null,params: Runtime.CallFunctionOnReturnType,) => void
Return Type #
void
#Session.prototype.post(method: "Runtime.getProperties",params?: Runtime.GetPropertiesParameterType,callback?: (err: Error | null,params: Runtime.GetPropertiesReturnType,) => void,): void
Returns properties of a given object. Object group of the result is inherited from the target object.
Parameters #
#method: "Runtime.getProperties"
#params: Runtime.GetPropertiesParameterType
#callback: (err: Error | null,params: Runtime.GetPropertiesReturnType,) => void
Return Type #
void
#Session.prototype.post(method: "Runtime.getProperties",callback?: (err: Error | null,params: Runtime.GetPropertiesReturnType,) => void,): void
Parameters #
#method: "Runtime.getProperties"
#callback: (err: Error | null,params: Runtime.GetPropertiesReturnType,) => void
Return Type #
void
#Session.prototype.post(method: "Runtime.releaseObject",params?: Runtime.ReleaseObjectParameterType,callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Runtime.releaseObject",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Runtime.releaseObjectGroup",params?: Runtime.ReleaseObjectGroupParameterType,callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Runtime.releaseObjectGroup",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Runtime.runIfWaitingForDebugger",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Runtime.enable",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Runtime.disable",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Runtime.discardConsoleEntries",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Runtime.setCustomObjectFormatterEnabled",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Runtime.setCustomObjectFormatterEnabled",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Runtime.compileScript",params?: Runtime.CompileScriptParameterType,callback?: (err: Error | null,params: Runtime.CompileScriptReturnType,) => void,): void
Compiles expression.
Parameters #
#method: "Runtime.compileScript"
#params: Runtime.CompileScriptParameterType
#callback: (err: Error | null,params: Runtime.CompileScriptReturnType,) => void
Return Type #
void
#Session.prototype.post(method: "Runtime.compileScript",callback?: (err: Error | null,params: Runtime.CompileScriptReturnType,) => void,): void
Parameters #
#method: "Runtime.compileScript"
#callback: (err: Error | null,params: Runtime.CompileScriptReturnType,) => void
Return Type #
void
#Session.prototype.post(method: "Runtime.runScript",params?: Runtime.RunScriptParameterType,callback?: (err: Error | null,params: Runtime.RunScriptReturnType,) => void,): void
Runs script with given id in a given context.
Parameters #
#method: "Runtime.runScript"
#params: Runtime.RunScriptParameterType
#callback: (err: Error | null,params: Runtime.RunScriptReturnType,) => void
Return Type #
void
#Session.prototype.post(method: "Runtime.runScript",callback?: (err: Error | null,params: Runtime.RunScriptReturnType,) => void,): void
Parameters #
#method: "Runtime.runScript"
#callback: (err: Error | null,params: Runtime.RunScriptReturnType,) => void
Return Type #
void
#Session.prototype.post(method: "Runtime.queryObjects",params?: Runtime.QueryObjectsParameterType,callback?: (err: Error | null,params: Runtime.QueryObjectsReturnType,) => void,): void
Parameters #
#method: "Runtime.queryObjects"
#params: Runtime.QueryObjectsParameterType
#callback: (err: Error | null,params: Runtime.QueryObjectsReturnType,) => void
Return Type #
void
#Session.prototype.post(method: "Runtime.queryObjects",callback?: (err: Error | null,params: Runtime.QueryObjectsReturnType,) => void,): void
Parameters #
#method: "Runtime.queryObjects"
#callback: (err: Error | null,params: Runtime.QueryObjectsReturnType,) => void
Return Type #
void
#Session.prototype.post(method: "Runtime.globalLexicalScopeNames",callback?: (err: Error | null,) => void,): void
#Session.prototype.post(method: "Runtime.globalLexicalScopeNames",callback?: (err: Error | null,) => void,): void
#Session.prototype.post(method: "Debugger.enable",callback?: (err: Error | null,params: Debugger.EnableReturnType,) => void,): void
Enables debugger for the given page. Clients should not assume that the debugging has been enabled until the result for this command is received.
Parameters #
#method: "Debugger.enable"
#callback: (err: Error | null,params: Debugger.EnableReturnType,) => void
Return Type #
void
#Session.prototype.post(method: "Debugger.disable",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Debugger.setBreakpointsActive",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Debugger.setBreakpointsActive",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Debugger.setSkipAllPauses",params?: Debugger.SetSkipAllPausesParameterType,callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Debugger.setSkipAllPauses",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Debugger.setBreakpointByUrl",params?: Debugger.SetBreakpointByUrlParameterType,callback?: (err: Error | null,) => void,): void
Sets JavaScript breakpoint at given location specified either by URL or URL regex. Once this command is issued, all existing parsed scripts will have breakpoints resolved and returned in locations
property. Further matching script parsing will result in subsequent breakpointResolved
events issued. This logical breakpoint will survive page reloads.
Parameters #
#method: "Debugger.setBreakpointByUrl"
#params: Debugger.SetBreakpointByUrlParameterType
#callback: (err: Error | null,) => void
Return Type #
void
#Session.prototype.post(method: "Debugger.setBreakpointByUrl",callback?: (err: Error | null,) => void,): void
#Session.prototype.post(method: "Debugger.setBreakpoint",params?: Debugger.SetBreakpointParameterType,callback?: (err: Error | null,params: Debugger.SetBreakpointReturnType,) => void,): void
Sets JavaScript breakpoint at a given location.
Parameters #
#method: "Debugger.setBreakpoint"
#params: Debugger.SetBreakpointParameterType
#callback: (err: Error | null,params: Debugger.SetBreakpointReturnType,) => void
Return Type #
void
#Session.prototype.post(method: "Debugger.setBreakpoint",callback?: (err: Error | null,params: Debugger.SetBreakpointReturnType,) => void,): void
Parameters #
#method: "Debugger.setBreakpoint"
#callback: (err: Error | null,params: Debugger.SetBreakpointReturnType,) => void
Return Type #
void
#Session.prototype.post(method: "Debugger.removeBreakpoint",params?: Debugger.RemoveBreakpointParameterType,callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Debugger.removeBreakpoint",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Debugger.getPossibleBreakpoints",callback?: (err: Error | null,) => void,): void
#Session.prototype.post(method: "Debugger.getPossibleBreakpoints",callback?: (err: Error | null,) => void,): void
#Session.prototype.post(method: "Debugger.continueToLocation",params?: Debugger.ContinueToLocationParameterType,callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Debugger.continueToLocation",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Debugger.pauseOnAsyncCall",params?: Debugger.PauseOnAsyncCallParameterType,callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Debugger.pauseOnAsyncCall",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Debugger.stepOver",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Debugger.stepInto",params?: Debugger.StepIntoParameterType,callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Debugger.stepInto",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Debugger.stepOut",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Debugger.pause",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Debugger.scheduleStepIntoAsync",callback?: (err: Error | null) => void,): void
This method is deprecated - use Debugger.stepInto with breakOnAsyncCall and Debugger.pauseOnAsyncTask instead. Steps into next scheduled async task if any is scheduled before next pause. Returns success when async task is actually scheduled, returns error if no task were scheduled or another scheduleStepIntoAsync was called.
Parameters #
Return Type #
void
#Session.prototype.post(method: "Debugger.resume",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Debugger.getStackTrace",params?: Debugger.GetStackTraceParameterType,callback?: (err: Error | null,params: Debugger.GetStackTraceReturnType,) => void,): void
Returns stack trace with given stackTraceId
.
Parameters #
#method: "Debugger.getStackTrace"
#params: Debugger.GetStackTraceParameterType
#callback: (err: Error | null,params: Debugger.GetStackTraceReturnType,) => void
Return Type #
void
#Session.prototype.post(method: "Debugger.getStackTrace",callback?: (err: Error | null,params: Debugger.GetStackTraceReturnType,) => void,): void
Parameters #
#method: "Debugger.getStackTrace"
#callback: (err: Error | null,params: Debugger.GetStackTraceReturnType,) => void
Return Type #
void
#Session.prototype.post(method: "Debugger.searchInContent",params?: Debugger.SearchInContentParameterType,callback?: (err: Error | null,params: Debugger.SearchInContentReturnType,) => void,): void
Searches for given string in script content.
Parameters #
#method: "Debugger.searchInContent"
#params: Debugger.SearchInContentParameterType
#callback: (err: Error | null,params: Debugger.SearchInContentReturnType,) => void
Return Type #
void
#Session.prototype.post(method: "Debugger.searchInContent",callback?: (err: Error | null,params: Debugger.SearchInContentReturnType,) => void,): void
Parameters #
#method: "Debugger.searchInContent"
#callback: (err: Error | null,params: Debugger.SearchInContentReturnType,) => void
Return Type #
void
#Session.prototype.post(method: "Debugger.setScriptSource",params?: Debugger.SetScriptSourceParameterType,callback?: (err: Error | null,params: Debugger.SetScriptSourceReturnType,) => void,): void
Edits JavaScript source live.
Parameters #
#method: "Debugger.setScriptSource"
#params: Debugger.SetScriptSourceParameterType
#callback: (err: Error | null,params: Debugger.SetScriptSourceReturnType,) => void
Return Type #
void
#Session.prototype.post(method: "Debugger.setScriptSource",callback?: (err: Error | null,params: Debugger.SetScriptSourceReturnType,) => void,): void
Parameters #
#method: "Debugger.setScriptSource"
#callback: (err: Error | null,params: Debugger.SetScriptSourceReturnType,) => void
Return Type #
void
#Session.prototype.post(method: "Debugger.restartFrame",params?: Debugger.RestartFrameParameterType,callback?: (err: Error | null,params: Debugger.RestartFrameReturnType,) => void,): void
Restarts particular call frame from the beginning.
Parameters #
#method: "Debugger.restartFrame"
#params: Debugger.RestartFrameParameterType
#callback: (err: Error | null,params: Debugger.RestartFrameReturnType,) => void
Return Type #
void
#Session.prototype.post(method: "Debugger.restartFrame",callback?: (err: Error | null,params: Debugger.RestartFrameReturnType,) => void,): void
Parameters #
#method: "Debugger.restartFrame"
#callback: (err: Error | null,params: Debugger.RestartFrameReturnType,) => void
Return Type #
void
#Session.prototype.post(method: "Debugger.getScriptSource",params?: Debugger.GetScriptSourceParameterType,callback?: (err: Error | null,params: Debugger.GetScriptSourceReturnType,) => void,): void
Returns source for the script with given id.
Parameters #
#method: "Debugger.getScriptSource"
#params: Debugger.GetScriptSourceParameterType
#callback: (err: Error | null,params: Debugger.GetScriptSourceReturnType,) => void
Return Type #
void
#Session.prototype.post(method: "Debugger.getScriptSource",callback?: (err: Error | null,params: Debugger.GetScriptSourceReturnType,) => void,): void
Parameters #
#method: "Debugger.getScriptSource"
#callback: (err: Error | null,params: Debugger.GetScriptSourceReturnType,) => void
Return Type #
void
#Session.prototype.post(method: "Debugger.setPauseOnExceptions",callback?: (err: Error | null) => void,): void
Defines pause on exceptions state. Can be set to stop on all exceptions, uncaught exceptions or no exceptions. Initial pause on exceptions state is none
.
Parameters #
#method: "Debugger.setPauseOnExceptions"
#params: Debugger.SetPauseOnExceptionsParameterType
#callback: (err: Error | null) => void
Return Type #
void
#Session.prototype.post(method: "Debugger.setPauseOnExceptions",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Debugger.evaluateOnCallFrame",callback?: (err: Error | null,) => void,): void
#Session.prototype.post(method: "Debugger.evaluateOnCallFrame",callback?: (err: Error | null,) => void,): void
#Session.prototype.post(method: "Debugger.setVariableValue",params?: Debugger.SetVariableValueParameterType,callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Debugger.setVariableValue",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Debugger.setReturnValue",params?: Debugger.SetReturnValueParameterType,callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Debugger.setReturnValue",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Debugger.setAsyncCallStackDepth",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Debugger.setAsyncCallStackDepth",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Debugger.setBlackboxPatterns",callback?: (err: Error | null) => void,): void
Replace previous blackbox patterns with passed ones. Forces backend to skip stepping/pausing in scripts with url matching one of the patterns. VM will try to leave blackboxed script by performing 'step in' several times, finally resorting to 'step out' if unsuccessful.
Parameters #
#method: "Debugger.setBlackboxPatterns"
#params: Debugger.SetBlackboxPatternsParameterType
#callback: (err: Error | null) => void
Return Type #
void
#Session.prototype.post(method: "Debugger.setBlackboxPatterns",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Debugger.setBlackboxedRanges",callback?: (err: Error | null) => void,): void
Makes backend skip steps in the script in blackboxed ranges. VM will try leave blacklisted scripts by performing 'step in' several times, finally resorting to 'step out' if unsuccessful. Positions array contains positions where blackbox state is changed. First interval isn't blackboxed. Array should be sorted.
Parameters #
#method: "Debugger.setBlackboxedRanges"
#params: Debugger.SetBlackboxedRangesParameterType
#callback: (err: Error | null) => void
Return Type #
void
#Session.prototype.post(method: "Debugger.setBlackboxedRanges",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Console.enable",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Console.disable",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Console.clearMessages",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Profiler.enable",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Profiler.disable",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Profiler.setSamplingInterval",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Profiler.setSamplingInterval",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Profiler.start",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Profiler.stop",callback?: (err: Error | null,params: Profiler.StopReturnType,) => void,): void
Parameters #
#method: "Profiler.stop"
#callback: (err: Error | null,params: Profiler.StopReturnType,) => void
Return Type #
void
#Session.prototype.post(method: "Profiler.startPreciseCoverage",callback?: (err: Error | null) => void,): void
Enable precise code coverage. Coverage data for JavaScript executed before enabling precise code coverage may be incomplete. Enabling prevents running optimized code and resets execution counters.
Parameters #
#method: "Profiler.startPreciseCoverage"
#params: Profiler.StartPreciseCoverageParameterType
#callback: (err: Error | null) => void
Return Type #
void
#Session.prototype.post(method: "Profiler.startPreciseCoverage",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Profiler.stopPreciseCoverage",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Profiler.takePreciseCoverage",callback?: (err: Error | null,) => void,): void
#Session.prototype.post(method: "Profiler.getBestEffortCoverage",callback?: (err: Error | null,) => void,): void
#Session.prototype.post(method: "HeapProfiler.enable",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "HeapProfiler.disable",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "HeapProfiler.startTrackingHeapObjects",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "HeapProfiler.startTrackingHeapObjects",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "HeapProfiler.stopTrackingHeapObjects",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "HeapProfiler.stopTrackingHeapObjects",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "HeapProfiler.takeHeapSnapshot",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "HeapProfiler.takeHeapSnapshot",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "HeapProfiler.collectGarbage",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "HeapProfiler.getObjectByHeapObjectId",callback?: (err: Error | null,) => void,): void
#Session.prototype.post(method: "HeapProfiler.getObjectByHeapObjectId",callback?: (err: Error | null,) => void,): void
#Session.prototype.post(method: "HeapProfiler.addInspectedHeapObject",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "HeapProfiler.addInspectedHeapObject",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "HeapProfiler.getHeapObjectId",callback?: (err: Error | null,) => void,): void
#Session.prototype.post(method: "HeapProfiler.getHeapObjectId",callback?: (err: Error | null,) => void,): void
#Session.prototype.post(method: "HeapProfiler.startSampling",params?: HeapProfiler.StartSamplingParameterType,callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "HeapProfiler.startSampling",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "HeapProfiler.stopSampling",callback?: (err: Error | null,params: HeapProfiler.StopSamplingReturnType,) => void,): void
Parameters #
#method: "HeapProfiler.stopSampling"
#callback: (err: Error | null,params: HeapProfiler.StopSamplingReturnType,) => void
Return Type #
void
#Session.prototype.post(method: "HeapProfiler.getSamplingProfile",callback?: (err: Error | null,) => void,): void
#Session.prototype.post(method: "NodeTracing.getCategories",callback?: (err: Error | null,params: NodeTracing.GetCategoriesReturnType,) => void,): void
Gets supported tracing categories.
Parameters #
#method: "NodeTracing.getCategories"
#callback: (err: Error | null,params: NodeTracing.GetCategoriesReturnType,) => void
Return Type #
void
#Session.prototype.post(method: "NodeTracing.start",params?: NodeTracing.StartParameterType,callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "NodeTracing.start",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "NodeTracing.stop",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "NodeWorker.sendMessageToWorker",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "NodeWorker.sendMessageToWorker",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "NodeWorker.enable",params?: NodeWorker.EnableParameterType,callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "NodeWorker.enable",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "NodeWorker.disable",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "NodeWorker.detach",params?: NodeWorker.DetachParameterType,callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "NodeWorker.detach",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Network.disable",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "Network.enable",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "NodeRuntime.enable",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "NodeRuntime.disable",callback?: (err: Error | null) => void,): void
#Session.prototype.post(method: "NodeRuntime.notifyWhenWaitingForDisconnect",callback?: (err: Error | null) => void,): void