class GPURenderBundleEncoder
Properties #
Methods #
#drawIndexed(indexCount: number,instanceCount?: number,firstIndex?: number,baseVertex?: number,firstInstance?: number,): undefined
#drawIndexedIndirect(indirectBuffer: GPUBuffer,indirectOffset: number,): undefined
#drawIndirect(indirectBuffer: GPUBuffer,indirectOffset: number,): undefined
#finish(descriptor?: GPURenderBundleDescriptor): GPURenderBundle
#insertDebugMarker(markerLabel: string): undefined
#popDebugGroup(): undefined
#pushDebugGroup(groupLabel: string): undefined
#setBindGroup(): undefined
#setBindGroup(index: number,bindGroup: GPUBindGroup,dynamicOffsetsData: Uint32Array,dynamicOffsetsDataStart: number,dynamicOffsetsDataLength: number,): undefined
#setIndexBuffer(): undefined
#setPipeline(pipeline: GPURenderPipeline): undefined
#setVertexBuffer(): undefined